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Post by BurtGummer on Mar 19, 2010 19:43:29 GMT -5
My English teacher said that she recently got a shed. I was thinking if you went on top of one, would you be safe from a Graboid? The shed would be one like this.
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Post by project412 on Mar 19, 2010 20:18:28 GMT -5
Well, I'm not sure if it would hold forever, but Melvin seemed to last a few minutes on what appeared to be a shed in Tremors 1.
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Post by captbart on Mar 24, 2010 13:55:55 GMT -5
(in my best Burt voice) it's the difference between cover and concealment. Concealment hides but doesn't protect (a thick bush doesn't protect against a bullet but hides the target). Cover doesn't necessarily hide but does protect (bullet proof glass). Cover usually does both by its nature but not always. Unless the shed is on a solid, reinforced slab, 1/16th of corrugated iron won't stop an annoyed cow, never mind a Graboid. In T1 it appears that the Graboid is actually inside the shed wreaking havoc so it wasn't cover. I think the key is there was minimal ground contact that didn't pass sound well. The shed construction prevented the Graboid from "seeing" Melvin. The worm would have eventually taken the corners out and found him but as long as there was no center support to collapse, losing the floor did not remove the roof as shelter. He was "invisible" sonically but not protected like the Graboid Barrier in T3 around Burt's place protected (covered) his compound. The market had center supports to ground that the Graboid sensed. Once they figured out what the supports where they began to attack the supports. The flaw i think i saw in T1 was the attack on Burts truck. No Graboids were around when the truck was driven up. It was turned off and setting quietly. How did the Graboid know it was there? Any ideas.
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